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//! Securely zero memory with a simple trait ([Zeroize]) built on stable Rust //! primitives which guarantee the operation will not be "optimized away". //! //! ## About //! //! [Zeroing memory securely is hard] - compilers optimize for performance, and //! in doing so they love to "optimize away" unnecessary zeroing calls. There are //! many documented "tricks" to attempt to avoid these optimizations and ensure //! that a zeroing routine is performed reliably. //! //! This crate isn't about tricks: it uses [core::ptr::write_volatile] //! and [core::sync::atomic] memory fences to provide easy-to-use, portable //! zeroing behavior which works on all of Rust's core number types and slices //! thereof, implemented in pure Rust with no usage of FFI or assembly. //! //! - No insecure fallbacks! //! - No dependencies! //! - No FFI or inline assembly! **WASM friendly** (and tested)! //! - `#![no_std]` i.e. **embedded-friendly**! //! - No functionality besides securely zeroing memory! //! - (Optional) Custom derive support for zeroing complex structures //! //! ## Minimum Supported Rust Version //! //! Requires Rust **1.51** or newer. //! //! In the future, we reserve the right to change MSRV (i.e. MSRV is out-of-scope //! for this crate's SemVer guarantees), however when we do it will be accompanied //! by a minor version bump. //! //! ## Usage //! //! ``` //! use zeroize::Zeroize; //! //! fn main() { //! // Protip: don't embed secrets in your source code. //! // This is just an example. //! let mut secret = b"Air shield password: 1,2,3,4,5".to_vec(); //! // [ ... ] open the air shield here //! //! // Now that we're done using the secret, zero it out. //! secret.zeroize(); //! } //! ``` //! //! The [Zeroize] trait is impl'd on all of Rust's core scalar types including //! integers, floats, `bool`, and `char`. //! //! Additionally, it's implemented on slices and `IterMut`s of the above types. //! //! When the `alloc` feature is enabled (which it is by default), it's also //! impl'd for `Vec<T>` for the above types as well as `String`, where it provides //! [Vec::clear()] / [String::clear()]-like behavior (truncating to zero-length) //! but ensures the backing memory is securely zeroed with some caveats. //! (NOTE: see "Stack/Heap Zeroing Notes" for important `Vec`/`String` details) //! //! The [DefaultIsZeroes] marker trait can be impl'd on types which also //! impl [Default], which implements [Zeroize] by overwriting a value with //! the default value. //! //! ## Custom Derive Support //! //! This crate has custom derive support for the `Zeroize` trait, //! gated under the `zeroize` crate's `zeroize_derive` Cargo feature, //! which automatically calls `zeroize()` on all members of a struct //! or tuple struct. //! //! Additionally it supports the following attribute: //! //! - `#[zeroize(drop)]`: call `zeroize()` when this item is dropped //! //! Example which derives `Drop`: //! //! ``` //! # #[cfg(feature = "derive")] //! # { //! use zeroize::Zeroize; //! //! // This struct will be zeroized on drop //! #[derive(Zeroize)] //! #[zeroize(drop)] //! struct MyStruct([u8; 32]); //! # } //! ``` //! //! Example which does not derive `Drop` (useful for e.g. `Copy` types) //! //! ``` //! #[cfg(feature = "derive")] //! # { //! use zeroize::Zeroize; //! //! // This struct will *NOT* be zeroized on drop //! #[derive(Copy, Clone, Zeroize)] //! struct MyStruct([u8; 32]); //! # } //! ``` //! //! ## `Zeroizing<Z>`: wrapper for zeroizing arbitrary values on drop //! //! `Zeroizing<Z: Zeroize>` is a generic wrapper type that impls `Deref` //! and `DerefMut`, allowing access to an inner value of type `Z`, and also //! impls a `Drop` handler which calls `zeroize()` on its contents: //! //! ``` //! use zeroize::Zeroizing; //! //! fn main() { //! let mut secret = Zeroizing::new([0u8; 5]); //! //! // Set the air shield password //! // Protip (again): don't embed secrets in your source code. //! secret.copy_from_slice(&[1, 2, 3, 4, 5]); //! assert_eq!(secret.as_ref(), &[1, 2, 3, 4, 5]); //! //! // The contents of `secret` will be automatically zeroized on drop //! } //! ``` //! //! ## What guarantees does this crate provide? //! //! This crate guarantees the following: //! //! 1. The zeroing operation can't be "optimized away" by the compiler. //! 2. All subsequent reads to memory will see "zeroized" values. //! //! LLVM's volatile semantics ensure #1 is true. //! //! Additionally, thanks to work by the [Unsafe Code Guidelines Working Group], //! we can now fairly confidently say #2 is true as well. Previously there were //! worries that the approach used by this crate (mixing volatile and //! non-volatile accesses) was undefined behavior due to language contained //! in the documentation for `write_volatile`, however after some discussion //! [these remarks have been removed] and the specific usage pattern in this //! crate is considered to be well-defined. //! //! Additionally this crate leverages [compiler_fence] from //! [core::sync::atomic] with the strictest ordering ([Ordering::SeqCst]) //! as a precaution to help ensure reads are not reordered before memory has //! been zeroed. //! //! All of that said, there is still potential for microarchitectural attacks //! (ala Spectre/Meltdown) to leak "zeroized" secrets through covert channels. //! This crate makes no guarantees that zeroized values cannot be leaked //! through such channels, as they represent flaws in the underlying hardware. //! //! ## Stack/Heap Zeroing Notes //! //! This crate can be used to zero values from either the stack or the heap. //! //! However, be aware several operations in Rust can unintentionally leave //! copies of data in memory. This includes but is not limited to: //! //! - Moves and `Copy` //! - Heap reallocation when using `Vec` and `String` //! - Borrowers of a reference making copies of the data //! //! [`Pin`][pin] can be leveraged in conjunction with this crate to ensure //! data kept on the stack isn't moved. //! //! The `Zeroize` impls for `Vec` and `String` zeroize the entire capacity of //! their backing buffer, but cannot guarantee copies of the data were not //! previously made by buffer reallocation. It's therefore important when //! attempting to zeroize such buffers to initialize them to the correct //! capacity, and take care to prevent subsequent reallocation. //! //! The `secrecy` crate provides higher-level abstractions for eliminating //! usage patterns which can cause reallocations: //! //! <https://crates.io/crates/secrecy> //! //! ## What about: clearing registers, mlock, mprotect, etc? //! //! This crate is focused on providing simple, unobtrusive support for reliably //! zeroing memory using the best approach possible on stable Rust. //! //! Clearing registers is a difficult problem that can't easily be solved by //! something like a crate, and requires either inline ASM or rustc support. //! See <https://github.com/rust-lang/rust/issues/17046> for background on //! this particular problem. //! //! Other memory protection mechanisms are interesting and useful, but often //! overkill (e.g. defending against RAM scraping or attackers with swap access). //! In as much as there may be merit to these approaches, there are also many //! other crates that already implement more sophisticated memory protections. //! Such protections are explicitly out-of-scope for this crate. //! //! Zeroing memory is [good cryptographic hygiene] and this crate seeks to promote //! it in the most unobtrusive manner possible. This includes omitting complex //! `unsafe` memory protection systems and just trying to make the best memory //! zeroing crate available. //! //! [Zeroize]: https://docs.rs/zeroize/latest/zeroize/trait.Zeroize.html //! [Zeroing memory securely is hard]: http://www.daemonology.net/blog/2014-09-04-how-to-zero-a-buffer.html //! [Vec::clear()]: https://doc.rust-lang.org/std/vec/struct.Vec.html#method.clear //! [String::clear()]: https://doc.rust-lang.org/std/string/struct.String.html#method.clear //! [DefaultIsZeroes]: https://docs.rs/zeroize/latest/zeroize/trait.DefaultIsZeroes.html //! [Default]: https://doc.rust-lang.org/std/default/trait.Default.html //! [core::ptr::write_volatile]: https://doc.rust-lang.org/core/ptr/fn.write_volatile.html //! [Unsafe Code Guidelines Working Group]: https://github.com/rust-lang/unsafe-code-guidelines //! [these remarks have been removed]: https://github.com/rust-lang/rust/pull/60972 //! [core::sync::atomic]: https://doc.rust-lang.org/stable/core/sync/atomic/index.html //! [Ordering::SeqCst]: https://doc.rust-lang.org/std/sync/atomic/enum.Ordering.html#variant.SeqCst //! [compiler_fence]: https://doc.rust-lang.org/stable/core/sync/atomic/fn.compiler_fence.html //! [pin]: https://doc.rust-lang.org/std/pin/struct.Pin.html //! [good cryptographic hygiene]: https://github.com/veorq/cryptocoding#clean-memory-of-secret-data #![no_std] #![cfg_attr(docsrs, feature(doc_cfg))] #![doc(html_root_url = "https://docs.rs/zeroize/1.4.1")] #![warn(missing_docs, rust_2018_idioms, unused_qualifications)] #[cfg(feature = "alloc")] #[cfg_attr(test, macro_use)] extern crate alloc; #[cfg(feature = "zeroize_derive")] #[cfg_attr(docsrs, doc(cfg(feature = "zeroize_derive")))] pub use zeroize_derive::Zeroize; #[cfg(any(target_arch = "x86", target_arch = "x86_64"))] mod x86; use core::mem::{self, MaybeUninit}; use core::{ops, ptr, slice::IterMut, sync::atomic}; #[cfg(feature = "alloc")] use alloc::{boxed::Box, string::String, vec::Vec}; /// Trait for securely erasing types from memory pub trait Zeroize { /// Zero out this object from memory using Rust intrinsics which ensure the /// zeroization operation is not "optimized away" by the compiler. fn zeroize(&mut self); } /// Marker trait for types whose `Default` is the desired zeroization result pub trait DefaultIsZeroes: Copy + Default + Sized {} impl<Z> Zeroize for Z where Z: DefaultIsZeroes, { fn zeroize(&mut self) { volatile_write(self, Z::default()); atomic_fence(); } } macro_rules! impl_zeroize_with_default { ($($type:ty),+) => { $(impl DefaultIsZeroes for $type {})+ }; } impl_zeroize_with_default!(i8, i16, i32, i64, i128, isize); impl_zeroize_with_default!(u8, u16, u32, u64, u128, usize); impl_zeroize_with_default!(f32, f64, char, bool); /// Implement `Zeroize` on arrays of types that impl `Zeroize` impl<Z, const N: usize> Zeroize for [Z; N] where Z: Zeroize, { fn zeroize(&mut self) { self.iter_mut().zeroize(); } } impl<'a, Z> Zeroize for IterMut<'a, Z> where Z: Zeroize, { fn zeroize(&mut self) { for elem in self { elem.zeroize(); } } } impl<Z> Zeroize for Option<Z> where Z: Zeroize, { fn zeroize(&mut self) { if let Some(value) = self { value.zeroize(); // Ensures self is None and that the value was dropped. Without the take, the drop // of the (zeroized) value isn't called, which might lead to a leak or other // unexpected behavior. For example, if this were Option<Vec<T>>, the above call to // zeroize would not free the allocated memory, but the the `take` call will. self.take(); } // Ensure that if the `Option` were previously `Some` but a value was copied/moved out // that the remaining space in the `Option` is zeroized. // // Safety: // // The memory pointed to by `self` is valid for `mem::size_of::<Self>()` bytes. // It is also properly aligned, because `u8` has an alignment of `1`. unsafe { volatile_set(self as *mut _ as *mut u8, 0, mem::size_of::<Self>()); } // Ensures self is overwritten with the default bit pattern. volatile_write can't be // used because Option<Z> is not copy. // // Safety: // // self is safe to replace with the default, which the take() call above should have // already done semantically. Any value which needed to be dropped will have been // done so by take(). unsafe { ptr::write_volatile(self, Option::default()) } atomic_fence(); } } /// Impl `Zeroize` on slices of MaybeUninit types /// This impl can eventually be optimized using an memset intrinsic, /// such as `core::intrinsics::volatile_set_memory`. /// This fills the slice with zeros /// Note that this ignore invariants that Z might have, because MaybeUninit removes all invariants. impl<Z> Zeroize for [MaybeUninit<Z>] { fn zeroize(&mut self) { let ptr = self.as_mut_ptr() as *mut MaybeUninit<u8>; let size = self.len().checked_mul(mem::size_of::<Z>()).unwrap(); assert!(size <= core::isize::MAX as usize); // Safety: // // This is safe, because every valid pointer is well aligned for u8 // and it is backed by a single allocated object for at least `self.len() * size_pf::<Z>()` bytes. // and 0 is a valid value for `MaybeUninit<Z>` // The memory of the slice should not wrap around the address space. unsafe { volatile_set(ptr, MaybeUninit::new(0), size) } atomic_fence(); } } /// Impl `Zeroize` on slices of types that can be zeroized with `Default`. /// /// This impl can eventually be optimized using an memset intrinsic, /// such as `core::intrinsics::volatile_set_memory`. For that reason the blanket /// impl on slices is bounded by `DefaultIsZeroes`. /// /// To zeroize a mut slice of `Z: Zeroize` which does not impl /// `DefaultIsZeroes`, call `iter_mut().zeroize()`. impl<Z> Zeroize for [Z] where Z: DefaultIsZeroes, { fn zeroize(&mut self) { assert!(self.len() <= core::isize::MAX as usize); // Safety: // // This is safe, because the slice is well aligned and is backed by a single allocated // object for at least `self.len()` elements of type `Z`. // `self.len()` is also not larger than an `isize`, because of the assertion above. // The memory of the slice should not wrap around the address space. unsafe { volatile_set(self.as_mut_ptr(), Z::default(), self.len()) }; atomic_fence(); } } #[cfg(feature = "alloc")] #[cfg_attr(docsrs, doc(cfg(feature = "alloc")))] impl<Z> Zeroize for Vec<Z> where Z: Zeroize, { /// "Best effort" zeroization for `Vec`. /// /// Ensures the entire capacity of the `Vec` is zeroed. Cannot ensure that /// previous reallocations did not leave values on the heap. fn zeroize(&mut self) { use core::slice; // Zeroize all the initialized elements. self.iter_mut().zeroize(); // Set the Vec's length to 0 and drop all the elements. self.clear(); // Zero the full capacity of `Vec`. // Safety: // // This is safe, because `Vec` never allocates more than `isize::MAX` bytes. // This exact use case is even mentioned in the documentation of `pointer::add`. // This is safe because MaybeUninit ignores all invariants, // so we can create a slice of MaybeUninit<Z> using the full capacity of the Vec let uninit_slice = unsafe { slice::from_raw_parts_mut(self.as_mut_ptr() as *mut MaybeUninit<Z>, self.capacity()) }; uninit_slice.zeroize(); } } #[cfg(feature = "alloc")] #[cfg_attr(docsrs, doc(cfg(feature = "alloc")))] impl<Z> Zeroize for Box<[Z]> where Z: Zeroize, { /// Unlike `Vec`, `Box<[Z]>` cannot reallocate, so we can be sure that we are not leaving /// values on the heap. fn zeroize(&mut self) { self.iter_mut().zeroize(); } } #[cfg(feature = "alloc")] #[cfg_attr(docsrs, doc(cfg(feature = "alloc")))] impl Zeroize for String { fn zeroize(&mut self) { unsafe { self.as_mut_vec() }.zeroize(); } } /// Fallible trait for representing cases where zeroization may or may not be /// possible. /// /// This is primarily useful for scenarios like reference counted data, where /// zeroization is only possible when the last reference is dropped. pub trait TryZeroize { /// Try to zero out this object from memory using Rust intrinsics which /// ensure the zeroization operation is not "optimized away" by the /// compiler. #[must_use] fn try_zeroize(&mut self) -> bool; } /// `Zeroizing` is a a wrapper for any `Z: Zeroize` type which implements a /// `Drop` handler which zeroizes dropped values. #[derive(Debug, Eq, PartialEq)] pub struct Zeroizing<Z: Zeroize>(Z); impl<Z> Zeroizing<Z> where Z: Zeroize, { /// Move value inside a `Zeroizing` wrapper which ensures it will be /// zeroized when it's dropped. pub fn new(value: Z) -> Self { value.into() } } impl<Z: Zeroize + Clone> Clone for Zeroizing<Z> { fn clone(&self) -> Self { Self(self.0.clone()) } fn clone_from(&mut self, source: &Self) { self.0.zeroize(); self.0.clone_from(&source.0); } } impl<Z> From<Z> for Zeroizing<Z> where Z: Zeroize, { fn from(value: Z) -> Zeroizing<Z> { Zeroizing(value) } } impl<Z> ops::Deref for Zeroizing<Z> where Z: Zeroize, { type Target = Z; fn deref(&self) -> &Z { &self.0 } } impl<Z> ops::DerefMut for Zeroizing<Z> where Z: Zeroize, { fn deref_mut(&mut self) -> &mut Z { &mut self.0 } } impl<Z> Zeroize for Zeroizing<Z> where Z: Zeroize, { fn zeroize(&mut self) { self.0.zeroize(); } } impl<Z> Drop for Zeroizing<Z> where Z: Zeroize, { fn drop(&mut self) { self.0.zeroize() } } /// Use fences to prevent accesses from being reordered before this /// point, which should hopefully help ensure that all accessors /// see zeroes after this point. #[inline] fn atomic_fence() { atomic::compiler_fence(atomic::Ordering::SeqCst); } /// Perform a volatile write to the destination #[inline] fn volatile_write<T: Copy + Sized>(dst: &mut T, src: T) { unsafe { ptr::write_volatile(dst, src) } } /// Perform a volatile `memset` operation which fills a slice with a value /// /// Safety: /// The memory pointed to by `dst` must be a single allocated object that is valid for `count` /// contiguous elements of `T`. /// `count` must not be larger than an `isize`. /// `dst` being offset by `mem::size_of::<T> * count` bytes must not wrap around the address space. /// Also `dst` must be properly aligned. #[inline] unsafe fn volatile_set<T: Copy + Sized>(dst: *mut T, src: T, count: usize) { // TODO(tarcieri): use `volatile_set_memory` when stabilized for i in 0..count { // Safety: // // This is safe because there is room for at least `count` objects of type `T` in the // allocation pointed to by `dst`, because `count <= isize::MAX` and because // `dst.add(count)` must not wrap around the address space. let ptr = dst.add(i); // Safety: // // This is safe, because the pointer is valid and because `dst` is well aligned for `T` and // `ptr` is an offset of `dst` by a multiple of `mem::size_of::<T>()` bytes. ptr::write_volatile(ptr, src); } } #[cfg(test)] mod tests { use super::*; #[cfg(feature = "alloc")] use alloc::boxed::Box; #[test] fn zeroize_byte_arrays() { let mut arr = [42u8; 137]; arr.zeroize(); assert_eq!(arr.as_ref(), [0u8; 137].as_ref()); } #[test] fn zeroize_maybeuninit_byte_arrays() { let mut arr = [MaybeUninit::new(42u64); 64]; arr.zeroize(); let arr_init: [u64; 64] = unsafe { core::mem::transmute(arr) }; assert_eq!(arr_init, [0u64; 64]); } #[cfg(feature = "alloc")] #[test] fn zeroize_vec() { let mut vec = vec![42; 3]; vec.zeroize(); assert!(vec.is_empty()); } #[cfg(feature = "alloc")] #[test] fn zeroize_vec_entire_capacity() { #[derive(Clone)] struct PanicOnNonZeroDrop(u64); impl Zeroize for PanicOnNonZeroDrop { fn zeroize(&mut self) { self.0 = 0; } } impl Drop for PanicOnNonZeroDrop { fn drop(&mut self) { if self.0 != 0 { panic!("dropped non-zeroized data"); } } } // Ensure that the entire capacity of the vec is zeroized and that no unitinialized data // is ever interpreted as initialized let mut vec = vec![PanicOnNonZeroDrop(42); 2]; unsafe { vec.set_len(1); } vec.zeroize(); unsafe { vec.set_len(2); } drop(vec); } #[cfg(feature = "alloc")] #[test] fn zeroize_string() { let mut string = String::from("Hello, world!"); string.zeroize(); assert!(string.is_empty()); } #[cfg(feature = "alloc")] #[test] fn zeroize_string_entire_capacity() { let mut string = String::from("Hello, world!"); string.truncate(5); string.zeroize(); // convert the string to a vec to easily access the unused capacity let mut as_vec = string.into_bytes(); unsafe { as_vec.set_len(as_vec.capacity()) }; assert!(as_vec.iter().all(|byte| *byte == 0)); } #[cfg(feature = "alloc")] #[test] fn zeroize_box() { let mut boxed_arr = Box::new([42u8; 3]); boxed_arr.zeroize(); assert_eq!(boxed_arr.as_ref(), &[0u8; 3]); } }